Sony PlayStation
A series of visual design and motion explorations for Sony PlayStation, supporting campaign development through graphic design, animation, texture development, and production-ready visual assets.
Final Animation
Final Design
Screen Design
3D Design
Project Info
- Role
- Designer & Animator
- Services
- Promotional Motion
- Toolkit
- Cinema 4D | Redshift | After Effects | Photoshop
- Year
- 2026
Involvement
Contributed to visual development and motion production for Sony PlayStation, creating graphic assets, motion tests, textures, and key visuals while supporting the broader creative direction and production process.
Work Process
For the final video, we placed the products in an engineering lab filled with screens. The graphics visualize their components and manufacturing process while interacting with the 3D models to create a cohesive sense of depth.
Brand Research
I began by reviewing the component references provided by the client and researching a wide range of screen design examples. From there, I established the core visual elements, including icons, geometric shapes, text boxes, charts, frames, and other UI components.
UI Element Design
Chart Design
Geometric Shape Design
Screen Design Styleframes
Screen Motion Graphics
3D Screen Test
Key Visual Poster
Credits
Client
Sony Interactive Entertainment
Studio
Imaginary Forces